1. Text processing tools
a.Word processor (including a simple report or
document, see also 6c)
b.Keyboarding (where primary objective is typing)
c.Spell-Checker (used in conjunction with word
processor)
d.Outliner (document structuring and planning,
used with word processor)
2. Instructional Software
a.Problem Solving Programs (primary objective
is thinking skills)
b.Tutorial Programs
c.Drill & Practice Programs (not in game format - see also
5b games).
d.Software accompanying a Textbook
e.CD-ROM research
f.Internet research (search engines, directories,
catalogues etc.)
g.On-line instructional websites
3. Analytic & Information Tools
a.Databases
b.Spreadsheets
c.Chart/Graphing
d.Calculator (as part of computer)
e.Lab Interfaces (scientific probes connected
to the computer)
f.Statistical Programs
4. Programming and Operating Systems
a.Operating Systems (Mac Os, Win)
b.LOGO, Microworlds (LOGO)
c.Cocoa
d.HyperTalk
e. HTML |
5. Games & Simulations
a.Simulations (eg SimCity)
b.Instructional Games (eg spelling & math
practice in a game format)
c.Recreational Games or Entertainment Programs
6. Graphics & Operating Tools
a.Ready-Made Art (eg clip-art)
b.Painting or Drawing
c.Desktop Publishing (a complex report with graphics,
planned layout etc.) ( see also 1a - simple reports)
d.Drafting, Computer-Aided Design
e.Music Composition
7. Communications
a.Within-School Group collaborative projects (intranet)
b.School-School (Internet)
c.School-Home Communications
d.E-mail, Keypals etc
e.On-line databases
f.On-line services, Ask-an-expert
8. Multimedia
a.Videodisc
b.Robotics
c.HyperCard
d.HyperStudio
e.Digital Chisel
f. PowerPoint
g. HTML webpage construction |